![](/uploads/1/2/6/5/126552863/299433323.jpg)
Akimbo: Kung-Fu Hero puts you in the shoes (actually, bear feet!) of little Akimbo, a little protagonist that reminds of Tarzan, only if Tarzan had been of Chinese/Japanese provenance. What I'm most fond about when it comes to this game is the style of drawings that make up the backgrounds. The game plays mostly as your regular left to right platformer, but some of the levels seem to have been drawn by hand. The graphic style feels a bit like some of the drawing books from the late 80s and 90s but they do clash with the pseudo 3D drawing of the characters which seems to be tributary to the art style and techniques of SNES era games, particularly to the Donkey Kong Land series. I do recommend this game just for the graphics (backgrounds) alone, so if you are an European who grew with the drawing books, or story books with pictures of the 80s and early 90s, this game might remind you of that particular art style.
Don't expect much of a challenge though, this game wanted to be more of a Zen type experience I think, only if it didn't end up frustrating you so often, with stiff controls and some aggravatingly badly placed enemies that kill you on the spot. However, you can have a 20 minute go and be reminded of your childhood books with luscious hand drawings. And for that alone it's worth the trouble.
In most respects, Akimbo: Kung-Fu Hero is a fairly typical 2D platformer in which the developers focus on graphics to set the game apart, and, in some areas, are successful. Unfortunately, the graphics are also responsible for sloppy gameplay.
The design is one of pre-rendered characters on a 2D foreground playing area, superimposed on a 2D distant background. Characters are decently rendered with plenty of detail and nice animation. Enemy creatures perform movements fluidly, and Akimbo's animation sequences are silky smooth. Background graphics are well done and make good use of details and shadows, and one world has great water reflection effects.
Akimbo Kung Fu Hero cheats & more for PC (PC) Cheats Unlockables Hints Easter Eggs Glitches Guides Achievements Get the updated and latest Akimbo Kung Fu Hero cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). AllCheatsCodes.com has all the codes you need to. It all began with Ralph Baer, the 'Father of TV Games.' His ideas ushered in a new era of electronic entertainment and sparked the home video game revoluti.
The playing areas, though, vary wildly in quality. On some worlds they look almost as good as the backgrounds, while on others they're amateurish in appearance. The graphics on the first level playing area are especially bad, and look like something a child with a set of magic markers might have designed.
After limited play, the lack of experience by the developers in designing successful platform games is sadly evident. Basic rules are broken, mainly in the area of graphics, causing gamer frustration. The game's large characters require that everything else in the environment be scaled up proportionally, resulting in a smaller area of the stage appearing on the screen. This, combined with the fact that Akimbo can cover more than half the screen in a single jump, occasionally means you have to jump onto a platform you can't see.
![Movie Movie](http://2.bp.blogspot.com/-ihuATXZzJNw/VqiElchf5LI/AAAAAAAAB_w/Rs_-KCCA8Vk/s1600/akimbo.jpg)
Instead of being a plus, the game's high quality animation creates another problem. Akimbo's movements are smooth due to the many frames of animation for each action, but results in sluggish control response since he must complete all the frames of animation for his current movement before he can change his action. Action-wise, this means that he simply can't stop quickly, and will often slide past the edge of a platform. Indeed, you must try and stop him short of the edge, and then carefully inch your way to it.
Akimbo: Kung-Fu Hero's music is cheerful and upbeat, but the tunes are simplistic and have main themes that repeat every few seconds. Hearing the same theme five times a minute quickly grates on your nerves. Fortunately, the music can be toggled off (almost mandatory to save sanity), although it is a good incentive to reach the next level to hear something new. Sound effects are even worse, as his death throes are too high pitched by several orders of magnitude and sound like a girl screaming, totally inappropriate for the warrior Akimbo.
The game is at the low-end of desirable PC platformers. Unless you're an inveterate collector of the genre, Akimbo: Kung-Fu Hero is a candidate for avoidance.
Graphics: Features good background graphics and character animations, but some of the foreground graphics are crude and amateurish.
Sound: Music is simplistic and far too repetitive. Sound effects range from bad to awful.
Enjoyment: Basic design flaws result in frustrating gameplay.
Replay Value: There's no randomization in level layouts, but each level has a number of secrets to discover.
People who downloaded Akimbo: Kung-Fu Hero have also downloaded:
Alpha Prime, Alpha Black Zero: Intrepid Protocol, AirStrike 2, Adventures of Lomax, AirStrike 3D: Operation W.A.T., Afterburner 3D, AirStrike II: Gulf Thunder, Air Raid: This is Not a Drill
Alpha Prime, Alpha Black Zero: Intrepid Protocol, AirStrike 2, Adventures of Lomax, AirStrike 3D: Operation W.A.T., Afterburner 3D, AirStrike II: Gulf Thunder, Air Raid: This is Not a Drill
![](/uploads/1/2/6/5/126552863/299433323.jpg)